	// Made by geeeet@ghtml.com
	// Keep these two lines and you're free to use this code
	
	// Known bugs :
	// If ie4.5 mac, please press apple-t to remove sidebar, otherwise everything is pushed 20px to the right...
	
	// Corrected bugs :
	// 25.01.2001 - When the height of the span "content" was less than the height of the span "contentClip" a javascript error occured, function changed : move()
	// 21.02.2001 - Scrolling text wasn't selectable in ie, function changed : move()
	// 05.03.2001 - Ie x and y coordinates was wrong when page was scrolled, function changed : getMouse()
	
	// 19.04.2001 - Finally able to remove browser-scrollbar if content is longer than the browser is high:
	// Just put this in the style-tag right before the end head-tag:
	// body {margin-left:0; margin-right:0; margin-top:0; margin-bottom:0; width:100%;height:100%;overflow:hidden}
	
	// Touch me here :-)
	var upH = 42; // Height of up-arrow
	var upW = 90; // Width of up-arrow
	var downH = 42; // Height of down-arrow
	var downW = 88; // Width of down-arrow
	var dragH = 25; // Height of scrollbar
	var dragW = 1; // Width of scrollbar
	var scrollH = 470; // Height of scrollbar
	var speed = 4; // Scroll speed
	
	// And now... go to the bottom of the page...
	
	// Browser detection
	var dom = document.getElementById ? true:false;
	var nn4 = document.layers ? true:false;
	var ie4 = document.all ? true:false;
	
	var mouseY; // Mouse Y position onclick
	var mouseX; // Mouse X position onclick
	
	var clickUp = false; // If click on up-arrow
	var clickDown = false; // If click on down-arrow
	var clickDrag = false; // If click on scrollbar
	var clickAbove = false; // If click above scrollbar
	var clickBelow = false; // If click below scrollbar
	
	var timer = setTimeout("",500); // Repeat variable
	var upL; // Up-arrow X
	var upT; // Up-arrow Y
	var downL; // Down-arrow X
	var downT; // Down-arrow Y
	var dragL; // Scrollbar X
	var dragT; // Scrollbar Y
	var rulerL; // Ruler X
	var rulerT; // Ruler Y
	var contentT; // Content layer Y;
	var contentH; // Content height
	var contentClipH; // Content clip height
	var scrollLength; // Number of pixels scrollbar should move
	var startY; // Keeps track of offset between mouse and span
	
	// Mousedown
	function down(e){
		if((document.layers && e.which!=1) || (document.all && event.button!=1)) return true; // Enables the right mousebutton
		getMouse(e);
		startY = (mouseY - dragT);
		
		// If click on up-arrow
		if(mouseX >= upL && (mouseX <= (upL + upW)) && mouseY >= upT && (mouseY <= (upT + upH))){
			clickUp = true;
			return scrollUp();
		}	
		// Else if click on down-arrow
		else if(mouseX >= downL && (mouseX <= (downL + downW)) && mouseY >= downT && (mouseY <= (downT + downH))){
			clickDown = true;
			return scrollDown();
		}
		// Else if click on scrollbar
		else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= dragT && (mouseY <= (dragT + dragH))){
			clickDrag = true;
			return false;
		}
		else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= rulerT && (mouseY <= (rulerT + scrollH))){
			// If click above drag
			if(mouseY < dragT){
				clickAbove = true;
				clickUp = true;
				return scrollUp();
			}
			// Else click below drag
			else{
				clickBelow = true;
				clickDown = true;
				return scrollDown();
			}
		}
		// If no scrolling is to take place
		else{
			return true;
		}
	}
	
	// Drag function
	function move(e){
		if(clickDrag && contentH > contentClipH){
			getMouse(e);
			dragT = (mouseY - startY);
			
			if(dragT < (rulerT))
				dragT = rulerT;		
			if(dragT > (rulerT + scrollH - dragH))
				dragT = (rulerT + scrollH - dragH);
			
			contentT = ((dragT - rulerT)*(1/scrollLength));
			contentT = eval('-' + contentT);
	
			moveTo();
			
			// So ie-pc doesn't select gifs
			if(ie4)
				return false;
		}
	}
	
	function up(){
		clearTimeout(timer);
		// Resetting variables
		clickUp = false;
		clickDown = false;
		clickDrag = false;
		clickAbove = false;
		clickBelow = false;
		return true;
	}
	
	// Reads content layer top
	function getT(){
		if(ie4)
			contentT = document.all.content.style.pixelTop;
		else if(nn4)
			contentT = document.contentClip.document.content.top;
		else if(dom)
			contentT = parseInt(document.getElementById("content").style.top);
	}
	
	// Reads mouse X and Y coordinates
	function getMouse(e){
		if(ie4){
			mouseY = event.clientY + document.body.scrollTop;
			mouseX = event.clientX + document.body.scrollLeft;
		}
		else if(nn4 || dom){
			mouseY = e.pageY;
			mouseX = e.pageX;
		}
	}
	
	// Moves the layer
	function moveTo(){
		if(ie4){
			document.all.content.style.top = contentT;
			document.all.ruler.style.top = dragT;
			document.all.drag.style.top = dragT;
		}
		else if(nn4){
			document.contentClip.document.content.top = contentT;
			document.ruler.top = dragT;
			document.drag.top = dragT;
		}
		else if(dom){
			document.getElementById("content").style.top = contentT + "px";
			document.getElementById("drag").style.top = dragT + "px";
			document.getElementById("ruler").style.top = dragT + "px";
		}
	}
	
	// Scrolls up
	function scrollUp(){
		getT();
		
		if(clickAbove){
			if(dragT <= (mouseY-(dragH/2)))
				return up();
		}
		
		if(clickUp){
			if(contentT < 0){		
				dragT = dragT - (speed*scrollLength);
				
				if(dragT < (rulerT))
					dragT = rulerT;
					
				contentT = contentT + speed;
				if(contentT > 0)
					contentT = 0;
				
				moveTo();
				timer = setTimeout("scrollUp()",25);
			}
		}
		return false;
	}
	
	// Scrolls down
	function scrollDown(){
		getT();
		
		if(clickBelow){
			if(dragT >= (mouseY-(dragH/2)))
				return up();
		}
	
		if(clickDown){
			if(contentT > -(contentH - contentClipH)){			
				dragT = dragT + (speed*scrollLength);
				if(dragT > (rulerT + scrollH - dragH))
					dragT = (rulerT + scrollH - dragH);
				
				contentT = contentT - speed;
				if(contentT < -(contentH - contentClipH))
					contentT = -(contentH - contentClipH);
				
				moveTo();
				timer = setTimeout("scrollDown()",25);
			}
		}
		return false;
	}
	
	// reloads page to position the layers again
	function reloadPage(){
		location.reload();
	}
	
	// Preload
	function eventLoader(){
		if(ie4){
			// Up-arrow X and Y variables
			upL = document.all.up.style.pixelLeft;
			upT = document.all.up.style.pixelTop;		
			// Down-arrow X and Y variables
			downL = document.all.down.style.pixelLeft;
			downT = document.all.down.style.pixelTop;
			// Scrollbar X and Y variables
			dragL = document.all.drag.style.pixelLeft;
			dragT = document.all.drag.style.pixelTop;		
			// Ruler Y variable
			rulerT = document.all.ruler.style.pixelTop;		
			// Height of content layer and clip layer
			contentH = parseInt(document.all.content.scrollHeight);
			contentClipH = parseInt(document.all.contentClip.style.height);
		}
		else if(nn4){
			// Up-arrow X and Y variables
			upL = document.up.left;
			upT = document.up.top;		
			// Down-arrow X and Y variables
			downL = document.down.left;
			downT = document.down.top;		
			// Scrollbar X and Y variables
			dragL = document.drag.left;
			dragT = document.drag.top;		
			// Ruler Y variable
			rulerT = document.ruler.top;
			// Height of content layer and clip layer
			contentH = document.contentClip.document.content.clip.bottom;
			contentClipH = document.contentClip.clip.bottom;
		}
		else if(dom){
			// Up-arrow X and Y variables
			upL = parseInt(document.getElementById("up").style.left);
			upT = parseInt(document.getElementById("up").style.top);
			// Down-arrow X and Y variables
			downL = parseInt(document.getElementById("down").style.left);
			downT = parseInt(document.getElementById("down").style.top);
			// Scrollbar X and Y variables
			dragL = parseInt(document.getElementById("drag").style.left);
			dragT = parseInt(document.getElementById("drag").style.top);
			// Ruler Y variable
			rulerT = parseInt(document.getElementById("ruler").style.top);
			// Height of content layer and clip layer
			contentH = parseInt(document.getElementById("content").offsetHeight);
			contentClipH = parseInt(document.getElementById("contentClip").offsetHeight);
			document.getElementById("content").style.top = 0 + "px";
			
		}
		// Number of pixels scrollbar should move
		scrollLength = ((scrollH-dragH)/(contentH-contentClipH));
		// Initializes event capturing
		if(nn4){
			document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP);
			window.onresize = reloadPage;
		}
		document.onmousedown = down;
		document.onmousemove = move;
		document.onmouseup = up;
	}